Students buy and sell emoji on a powerful, real-time trading platform, designed solely for education. Can be accessed on any smartphone, tablet, or computer; in-person or remotely.
Comprehensive range of pre-configured 10-30 minute activities, each designed to teach a single topic. Includes a lesson plan and interactive debrief slides, which explain the theories involved and summarise trading outcomes.
Engage students with social and game elements, such as a news feed, teams/groups, personalised avatars, and rewards.
Incorporate auctions, labour markets, manufacturing of goods, and derivative securities into activities.
Students are assigned roles of buyers or sellers, and given price limits. They trade by making offers or accepting the offers of others.
Immediately after, numerous interactive charts are available to analyse the data generated and confirm whether an efficient outcome was achieved, as predicted by the theory!
An interactive explainer is also available for this topic.